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Snake

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Devlog

  • Snake 003
    April 16, 2022 by rphii#snake, #qol-update
    Added: I call it an "input queue", you can now press multiple buttons in success, the snake will slowly work its way through the inputs. This enables the player to issue instructions faster than at wh... Continue reading
  • Snake 002
    April 16, 2022 by rphii#snake, #qol-update
    Fixed: No more crashing in certain spots Added: Made snake head green (body is still white)... Continue reading
  • Snake 001
    April 16, 2022 by rphii#snake
    Everything so far: Basic controls with WASD Constant board size of 10x10 Constant window size (500 x 500 pixels) Constant colors Constant snake movement Constant fps (aimed at 60 fps) Constant startin... Continue reading
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